A behavior object.
Properties
| Property | Type | Access | Description |
|---|---|---|---|
| behaviorEvent | BehaviorEvents : MOUSE_UP MOUSE_DOWN MOUSE_ENTER MOUSE_EXIT ON_FOCUS ON_BLUR |
r/w | The event which triggers the behavior |
| enableBehavior | bool | r/w | If true, the behavior is enabled. |
| id | number | readonly | The unique ID of the Behavior. |
| index | number | readonly | The index of the Behavior within its containing object. |
| label | string | r/w | A property that can be set to any string. |
| name | string | readonly | The name of the Behavior. |
| parent | any | readonly | The parent of the Behavior (a FormField or Button). |
| properties | Object | r/w | A property that allows setting of several properties at the same time. |
Methods
string extractLabel (key:
string)
Gets the label value associated with the specified key.
| Parameter | Type | Description |
|---|---|---|
| key | string | The key. |
Array of BehaviorgetElements ()
Resolves the object specifier, creating an array of object references.
void insertLabel (key:
string, value:
string)
Sets the label to the value associated with the specified key.
| Parameter | Type | Description |
|---|---|---|
| key | string | The key. |
| value | string | The value. |
void remove ()
Deletes the Behavior.
string toSource ()
Generates a string which, if executed, will return the Behavior.
string toSpecifier ()
Retrieves the object specifier.
Used in:
Behaviors.previousItem (
obj:
Behavior )
Behaviors.nextItem (
obj:
Behavior )
Returned by:
Array of Behavior Behavior .getElements (
)
Behavior Behaviors.anyItem (
)
Array of Behavior Behaviors.everyItem (
)
Behavior Behaviors.firstItem (
)
Behavior Behaviors.item (
index:
any
)
Behavior Behaviors.itemByID (
id:
number
)
Behavior Behaviors.itemByName (
name:
string
)
Array of Behavior Behaviors.itemByRange (
from:
any, to:
any
)
Behavior Behaviors.lastItem (
)
Behavior Behaviors.middleItem (
)
Behavior Behaviors.nextItem (
obj:
Behavior
)
Behavior Behaviors.previousItem (
obj:
Behavior
)