drop shadow setting

Drop shadow settings.

drop shadow setting Properties

Property Type Access Description
angle anything r/w The angle at which the shadow is thrown. Can return: fixed (-180 – 180) or nothing (-180 – 180).
blend mode anything r/w The blending mode for the drop shadow effect. Can return: normal/multiply/screen/overlay/soft light/hard light/color dodge/color burn/darken/lighten/difference/exclusion/hue/saturation/color/luminosity or nothing.
class anything read The class descriptor type. Can return: integer or nothing.
distance anything r/w The distance between the item and its shadow. Can return: number or string (0 – 1000 points) or nothing (0 – 1000).
effect color anything r/w The color applied to the drop shadow, specified as a swatch (color, gradient, tint, or mixed ink), or as an array of color values. The color mode dictates the array values: for RGB, specify three values, each in the range 0 to 255, in the format [R,G,B…
honor other effects anything r/w If true, the drop shadow will take into account other non-shadow effects. Can return: boolean or nothing.
knocked out anything r/w If true, the layer will knock out the drop shadow. Can return: boolean or nothing.
mode anything r/w The shadow mode. Can return: none/drop or nothing.
noise anything r/w The amount (as a percentage) of noise applied to the shadow. (Range: 0 to 100). Can return: fixed (0 – 100) or nothing (0 – 100).
object reference anything read An object reference for the drop shadow setting. Can return: drop shadow setting or nothing.
opacity anything r/w The opacity of the drop shadow (as a percentage). (Range: 0 to 100). Can return: fixed (0 – 100) or nothing (0 – 100).
parent anything read The parent of the drop shadow setting (a transparency setting, stroke transparency setting, fill transparency setting or content transparency setting). Can return: transparency setting, stroke transparency setting, fill transparency setting, content tr…
properties record r/w A property that allows setting of several properties at the same time.
size anything r/w The radius (in pixels) of the blur applied to the drop shadow. (Range depends on the unit type. For points: 0 to 144; for picas: 0p0 to 12p0; for inches: 0 to 2; for mm: 0 to 50.08; for cm: 0 to 5.08; for ciceros: 0c0 to 11c3.128.). Can return: number …
spread anything r/w The amount (as a percentage of the blur width) to spread the footprint of the drop shadow and reduce the radius of the blur. (Range: 0 to 100). Can return: fixed (0 – 100) or nothing (0 – 100).
use global light anything r/w If true, uses the global light angle. Can return: boolean or nothing.
x offset anything r/w The horizontal offset of the drop shadow. Range depends on the unit type. For points: -1000 to 1000; for picas: -83p4 to 83p4; for inches: -13.8889 to 13.8889; for mm: -352.778 to 352.778; for cm: -35.277 to 35.277; for ciceros: -78c2.389 to 78c2.389. …
y offset anything r/w The vertical offset of the drop shadow. (Range depends on the unit type. For points: -1000 to 1000; for picas: -83p4 to 83p4; for inches: -13.8889 to 13.8889; for mm: -352.778 to 352.778; for cm: -35.277 to 35.277; for ciceros: -78c2.389 to 78c2.389). …

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